A midweek review of Corewar
March 17, 1993
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I. The Standings:
# %W/ %L/ %T Name Author Score Age
1 38/ 24/ 38 It nandor sieben 153 1013
2 46/ 42/ 12 Paratroops v2.1 W. Mintardjo 150 64
3 38/ 28/ 34 Imprimis 6 P.Kline 149 103
4 37/ 26/ 37 +0 Stormbringer Dan Nabutovsky 147 1133
5 42/ 37/ 21 Grimm's Vampyre c w blue 147 37
6 45/ 45/ 11 Medusa's v6 Mintardjo & Strack 145 58
7 36/ 27/ 37 Sphinx v2.8 W. Mintardjo 145 701
8 36/ 28/ 36 Night Wayne Sheppard 145 742
9 43/ 45/ 11 Iron Gate Wayne Sheppard 142 659
10 41/ 40/ 20 Stoned Again c w blue 142 39
11 42/ 43/ 14 Sucker 5 Stefan Strack 141 997
12 42/ 43/ 14 Twilight Pits 7.5 W. Mintardjo 141 15
13 42/ 42/ 16 Herem II Anders Ivner 141 477
14 41/ 43/ 15 sub-type-ps c w blue 140 14
15 43/ 46/ 11 Charon v8.1 Cisek,Strack,Kline 139 594
16 43/ 49/ 8 Agony 4.1 Stefan Strack 137 67
17 38/ 42/ 19 Leprechaun 1b Anders Ivner 134 615
18 42/ 50/ 8 Juggernaut v1.3 Anders Ivner 134 45
19 38/ 48/ 14 Emerald 3 P.Kline 128 1
20 36/ 47/ 17 Eclipse II P.Kline 125 2
21 34/ 48/ 18 DumbLuck j.layland 120 52
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II. The Basics:
-Core War Archives are available via anonymous FTP at
soda.berkeley.edu in pub/corewar...
-FAQ for this newsgroup is available via anonymous FTP at
rtfm.mit.edu as pub/usenet/news.answers/games/corewar-faq.z
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III. The Scoop:
Whoa!! What a week we have had. Did I say the anti-imp crowd had shot their
wad? Check out this bottom nine:
12 33/ 28/ 38 Sphinx v2.8 W. Mintardjo 138 645
13 40/ 42/ 18 Leprechaun 1b Anders Ivner 137 559
14 31/ 28/ 41 Chimera v3.5 W. Mintardjo 135 258
15 31/ 28/ 42 It nandor sieben 134 957
16 31/ 32/ 37 Imprimis 6 P.Kline 131 47
17 30/ 30/ 40 +0 Stormbringer Dan Nabutovsky 131 1077
18 40/ 50/ 10 Eclipse II P.Kline 130 1
19 33/ 37/ 30 Construction Paper c w blue 129 29
20 30/ 32/ 38 Night Wayne Sheppard 127 686
Wayne's fingernails suffered a severe stretching this week, but once again
no imps were knocked off. They are tough! W. Mintardjo proved just how
hard it is to knock off imps when he submitted:
21 2/ 98/ 0 Remove TMs61 and Chimera W. Mintardjo 7 0
which failed to remove EITHER program. Boy, when you can't even remove
your own imp! :-)
Congratulations to Nandor Sieben and (by the time you read this) Stefan
Strack, whose It and Sucker 5 warriors, respectively, passed 1000 challenges.
We all remember that Sucker 4 nearly made it to 1000, but was knocked off
by a flurry of imp-stone fighters last Fall. After last week's comments,
I received this:
This bites. My original [name deleted] program was submitted just before
Sucker 5. Then a mistake in a ;kill line took it off. I resubbmitted
the same program.
To which I can only respond, :-)
Redundant strategy line of the week:
;strategy 4.1: tweaked constants
Just can't get enough of that constant tweaking can we?
Ominous submission of the week:
Program "Get Info. on the hill" (length 0) by "Unknown"
(contact address "fraserc@dcs.gla.ac.uk"):
21 2/ 98/ 0 Get Info. on the hill Unknown 7 0
We KNOW who you are, CF.
Another CoreWar addiction was recorded:
A challenger has arrived on the hill! Vital statistics:
Program "manifold1" (length 8) by "Sasha Wait"
(contact address "g2sasha@cdf.toronto.edu"):
;strategy v1.0 15/03/93 -- ignore pressing exams & problem sets
Did we actually see a zero-length program submitted? And did it
actually win 02% of its battles?
Wayne Sheppard bid goodbye for a while as he moves to a new school. May
you be reconnected soon! He challenged us to knock his programs off the
Hill while he is gone. Since April 1 is coming up, maybe we could
get WMS to prepare an appropriate report for him when he gets back:
20 21/ 59/ 20 Just Testing Novice Player 121 1
21 20/ 59/ 21 Night Wayne Sheppard 120 742
Followed by:
20 21/ 59/ 20 Just Testing2 Novice Player 121 1
21 20/ 59/ 21 Iron Gate Wayne Sheppard 120 659
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IV. The Outlook:
1 49/ 43/ 8 Juggernaut v1.3 Anders Ivner 154 1
6 46/ 47/ 7 prototype Stefan Strack 144 1
1 52/ 39/ 9 Paratroops v2.1 W. Mintardjo 164 3
2 47/ 42/ 11 Test Wayne Sheppard 152 1
5 46/ 46/ 9 TMs61 W. Mintardjo 145 1
9 44/ 47/ 9 TMsv5 W. Mintardjo 140 1
1 47/ 42/ 10 Medusa's v6 Mintardjo & Strack 152 10
8 41/ 38/ 21 sub-type-v2 c w blue 145 1
2 42/ 38/ 20 Grimm's Vampyre c w blue 147 1
5 41/ 38/ 21 sub-type-v2 c w blue 144 1
7 46/ 46/ 9 Medusa's v7 Mintardjo & Strack 146 1
10 37/ 29/ 34 Construction Paper c w blue 144 1
6 44/ 41/ 15 Twilight Pits 7.5 W. Mintardjo 146 1
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V. The Quick Look:
21 2/ 55/ 43 LOOSER - based on MICE (j ???-Cedric D. Adjih 48 0
21 0/ 90/ 10 Looser II - the non-reven Cedric D. Adjih (new 11 0
21 1/ 62/ 38 Full Frequency 1.2 Joshua Houk 40 0
21 3/ 58/ 39 Bad Pfenning v1.0 Joshua Houk 49 0
21 6/ 66/ 29 Bad Pfenning v2.0 Joshua Houk 46 0
21 8/ 55/ 37 Bad Pfenning v3.0 Joshua Houk 62 0
21 6/ 91/ 3 sorrow Chris Parrinello 21 0
21 31/ 56/ 13 Quasit c w blue 106 0
21 17/ 78/ 5 stack attack Chris Parrinello 57 0
21 16/ 22/ 62 bunnies Steven Morrell 111 0
21 14/ 76/ 9 CMP-Trapper Chris Parrinello 52 0
21 6/ 73/ 21 Imp Hunter2.0 Kirk Gorden 40 0
21 18/ 66/ 16 Iron Carpet Wayne Sheppard 71 0
21 9/ 46/ 46 SupaDwarf 0.3 Andrew Scott 72 0
21 21/ 69/ 10 PLASMA Wayne Sheppard 73 0
21 24/ 71/ 5 CMP-Trapper Chris Parrinello 77 0
21 4/ 93/ 3 The Emperors New Clothes J. Horwich 16 0
21 38/ 48/ 15 DumbLuck j.layland 128 0
21 22/ 57/ 21 sub-type-g c w blue 88 0
21 3/ 85/ 12 Victriola Joshua Houk 21 0
21 24/ 50/ 26 Redips Alex MacAulay 99 0
21 7/ 70/ 23 Polly Magnus Sandberg 45 0
21 15/ 53/ 32 r j.layland 77 0
21 7/ 93/ 1 sorrow Chris Parrinello 21 0
21 0/ 69/ 31 Self-splitting IMP W. Mintardjo 32 0
21 31/ 40/ 29 sub-type-b+r c w blue 123 0
21 2/ 98/ 0 Unknown Unknown 7 0
21 7/ 58/ 35 sub-type-s-98 c w blue 55 0
21 6/ 80/ 15 B Mice Rodney Schuler 31 0
21 31/ 45/ 24 Harm c w blue 117 0
21 19/ 71/ 10 Gala V1.0 Chris Parrinello 68 0
21 33/ 51/ 17 Test Wayne Sheppard 115 0
21 23/ 65/ 12 multi dwarf nandor sieben 80 0
21 30/ 67/ 3 CMP-Trapper Chris Parrinello 93 0
21 29/ 47/ 24 multi dwarf nandor sieben 112 0
21 29/ 45/ 26 multi dwarf 2 nandor sieben 112 0
21 0/ 86/ 14 Groff Ziad Ismail 14 0
21 6/ 93/ 1 Krupp Fredrik 20 0
21 7/ 85/ 8 Little Warrior Cedric D. Adjih 29 0
21 2/ 98/ 0 Unknown Unknown 7 0
21 19/ 70/ 11 dwarf Fredrik 69 0
21 9/ 46/ 45 Gala V1.0 Chris Parrinello 72 0
21 28/ 64/ 8 p1 j.layland 92 0
21 27/ 73/ 1 Lander c w blue 80 0
21 31/ 49/ 21 stone2e Sasha Wait 112 0
20 27/ 71/ 2 BeeBee Wayne Sheppard 82 1
20 27/ 69/ 3 Plasma/variations Wayne Sheppard 85 1
20 30/ 54/ 16 Gala V1.0 Chris Parrinello 106 1
21 7/ 71/ 22 ScanVamp Cedric D. Adjih 43 0
21 1/ 72/ 27 Polly-II Unknown 31 0
21 2/ 98/ 0 Pip Fredrik 7 0
21 3/ 94/ 4 Florp 1 Fredrik 12 0
21 0/ 93/ 7 Emeretta Magnus 7 0
21 1/ 53/ 47 mer Fredrik 49 0
21 0/ 45/ 55 Kossa-Larma Ziad 55 0
21 0/ 46/ 54 Kossa-Larma Ziad 54 0
21 0/ 47/ 52 Kossa-Larma2 Ziad 53 0
21 1/ 48/ 51 vc j.layland 54 0
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VI. The Hint:
Even if you are using an optimal pattern number, try another one. I found
that 2365 (mod-5) was ineffective against Night, but 3094 (mod-2) works
great. I don't think the mod-x part is important here, but somehow 2365,
if it doesn't scan Night right away, continues scanning just ahead of
the imps, and takes much longer to find him.
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VII. The End:
Paul Kline
pk6811s@acad.drake.edu
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